Lead UI/UX Artist at Unbroken Studios, partnered with Rocksteady

  • Led cross-studio communication between Unbroken Studios and Rocksteady

  • Led a team of UI artists, designers, and UI tech artists

  • UI/UX Feature design and ideation

  • High-fidelity screen design and assets

  • Basic unreal engine layout

  • Misc art assets

Throughout my 3+ years working on this project I’ve worked on many features in the game. Below are just a few examples.

Looks Screen UX/UI

Wireframes and comps for the character customization screen.

Scrapped PVP mode UX

Wireframes for a PVP mode that became deprioritized.

COMING SOON

Various Art Assets

Art assets throughout the game